Welcome. Here's the place where modding your favorite game can be possible, and supported by a nice and warm community. Here you will find resources which will help you to develop your projects faster. Additionally you can show off your projects and share with a growing community, even be part of the Blizzard Modding Network, which aims to gather all the projects and clans around this game.
It was really rude of me to leave map described like that, so i came to change it. First of all, forgive me for description you are about to see because i am writing it based on remains of my memory of making it. It is not very recent map.
This snippet is a replacement to the BJ function GetRandomSubGroup with the advantage of being able to directly enumerate random number of units in a group instead of creating another subgroup of an already existing group. Notice that this is not the same as GroupEnumUnitsInRangeCounted in which case the enumerated units are not random but is based on which units are picked first.
Useful system especially in making an MUI spell which uses timers. Instead of saving the spell data in a hashtable with the handleid of the timer as the parent key, you can just use normal arrays with the timerid as the index. This also allows you to pass custom data (integer) to timers.
Indexed timers (Array safe, 1-8190 but can also be customized to be 8190+) NEW
Timer custom data (integer) attachment [NEW]
Timer double free protection
Automatic timer replacement (Useful safety feature which automatically replaces timers belonging to this system with a timer of the same timerid and handleid when destroyed)
debugcall Debug("Total number of timers created: " + I2S(i))
debugcall Debug("Timer stock count is complete")
privatestruct S extendsarray
v1.2 - Added more functionalities such as attaching custom timer data, now the system comprises all but is not limited to the main functionalities of Vexorian's TimerUtils - Optimized the code especially in the part in updating the timer stack - Fixed some bugs
v1.1 - Added the possibility for users to configure the timer stock size above 8190 - Some fixes
Today I had (at last!!) time to put some work in an idea I've been working since the last year: a new domain, shorter and easy to remind to the community. The outcome is that Blizzardmodding.info will now redirect to its shortened version, blizzmod.info. Secondly, with this domain upgrade, I've updated the site to the latest version of SMF (2.0.14), which brings more security stability and improved performance with an actual and future support to HTTPS and PHP7.
All the settings have been done in terms to do a permanent redirect (301) to the new domain, and this means that your current bookmarks to your site will move into the correct site. Anyways, we recommend you to update your links to the new domain. If you find some pages not loading or any possible issue with this site, feel free to post them here.