Type abilitybooleanlevelfield
- Ancestor type
- handle
- Children type(s)
- None
- Location
- common.j line 114
- Preview
114 type abilitybooleanlevelfield extends handle
BlzSetAbilityBooleanLevelFieldBJ(ability whichAbility, abilitybooleanlevelfield whichField, integer level, boolean value) returns nothing
BlzGetAbilityBooleanLevelField(ability whichAbility, abilitybooleanlevelfield whichField, integer level) returns booleanBlzSetAbilityBooleanLevelField(ability whichAbility, abilitybooleanlevelfield whichField, integer level, boolean value) returns boolean
- ABILITY_BLF_PERCENT_BONUS_HAB2
- ABILITY_BLF_USE_TELEPORT_CLUSTERING_HMT3
- ABILITY_BLF_NEVER_MISS_OCR5
- ABILITY_BLF_EXCLUDE_ITEM_DAMAGE
- ABILITY_BLF_BACKSTAB_DAMAGE
- ABILITY_BLF_INHERIT_UPGRADES_UAN3
- ABILITY_BLF_MANA_CONVERSION_AS_PERCENT
- ABILITY_BLF_LIFE_CONVERSION_AS_PERCENT
- ABILITY_BLF_LEAVE_TARGET_ALIVE
- ABILITY_BLF_PERCENT_BONUS_UAU3
- ABILITY_BLF_DAMAGE_IS_PERCENT_RECEIVED
- ABILITY_BLF_MELEE_BONUS
- ABILITY_BLF_RANGED_BONUS
- ABILITY_BLF_FLAT_BONUS
- ABILITY_BLF_NEVER_MISS_HBH5
- ABILITY_BLF_PERCENT_BONUS_HAD2
- ABILITY_BLF_CAN_DEACTIVATE
- ABILITY_BLF_RAISED_UNITS_ARE_INVULNERABLE
- ABILITY_BLF_PERCENTAGE_OAR2
- ABILITY_BLF_SUMMON_BUSY_UNITS
- ABILITY_BLF_CREATES_BLIGHT
- ABILITY_BLF_EXPLODES_ON_DEATH
- ABILITY_BLF_ALWAYS_AUTOCAST_FAE2
- ABILITY_BLF_REGENERATE_ONLY_AT_NIGHT
- ABILITY_BLF_SHOW_SELECT_UNIT_BUTTON
- ABILITY_BLF_SHOW_UNIT_INDICATOR
- ABILITY_BLF_CHARGE_OWNING_PLAYER
- ABILITY_BLF_PERCENTAGE_ARM2
- ABILITY_BLF_TARGET_IS_INVULNERABLE
- ABILITY_BLF_TARGET_IS_MAGIC_IMMUNE
- ABILITY_BLF_KILL_ON_CASTER_DEATH
- ABILITY_BLF_NO_TARGET_REQUIRED_REJ4
- ABILITY_BLF_ACCEPTS_GOLD
- ABILITY_BLF_ACCEPTS_LUMBER
- ABILITY_BLF_PREFER_HOSTILES_ROA5
- ABILITY_BLF_PREFER_FRIENDLIES_ROA6
- ABILITY_BLF_ROOTED_TURNING
- ABILITY_BLF_ALWAYS_AUTOCAST_SLO3
- ABILITY_BLF_HIDE_BUTTON
- ABILITY_BLF_USE_TELEPORT_CLUSTERING_ITP2
- ABILITY_BLF_IMMUNE_TO_MORPH_EFFECTS
- ABILITY_BLF_DOES_NOT_BLOCK_BUILDINGS
- ABILITY_BLF_AUTO_ACQUIRE_ATTACK_TARGETS
- ABILITY_BLF_IMMUNE_TO_MORPH_EFFECTS_GHO2
- ABILITY_BLF_DO_NOT_BLOCK_BUILDINGS
- ABILITY_BLF_INCLUDE_RANGED_DAMAGE
- ABILITY_BLF_INCLUDE_MELEE_DAMAGE
- ABILITY_BLF_MOVE_TO_PARTNER
- ABILITY_BLF_CAN_BE_DISPELLED
- ABILITY_BLF_IGNORE_FRIENDLY_BUFFS
- ABILITY_BLF_DROP_ITEMS_ON_DEATH
- ABILITY_BLF_CAN_USE_ITEMS
- ABILITY_BLF_CAN_GET_ITEMS
- ABILITY_BLF_CAN_DROP_ITEMS
- ABILITY_BLF_REPAIRS_ALLOWED
- ABILITY_BLF_CASTER_ONLY_SPLASH
- ABILITY_BLF_NO_TARGET_REQUIRED_IRL4
- ABILITY_BLF_DISPEL_ON_ATTACK
- ABILITY_BLF_AMOUNT_IS_RAW_VALUE
- ABILITY_BLF_SHARED_SPELL_COOLDOWN
- ABILITY_BLF_SLEEP_ONCE
- ABILITY_BLF_ALLOW_ON_ANY_PLAYER_SLOT
- ABILITY_BLF_DISABLE_OTHER_ABILITIES
- ABILITY_BLF_ALLOW_BOUNTY